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Andy Room Dance Mat
Andy Room Dance Mat
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ANDY’S ROOM CHALLENGE MAT

Touch Sensor Playmat • Convenient to Store • Lightweight & Portable

Itis a pleasure to introduce our new product, Touch Sensor Challenge Playmat.This fantastic product allows children to use their hands and foot topress/step on numbers in order to train up their mobility and let them tobecome more agile.

TheChallenge Playmat comes with a control box and a playmat. On the playmat, thereis a start/repeat key, and the number keys from 1-9.

Use a Philips screwdriver to unscrew the batterylid. Install 3 pieces WAAbatteries, ensuring that the positive (+) and negative (-) arealigned with theandmarking inside the battery compartment. Turn on theChallenge Playmat by sliding the switch to ''ON" position.

Pressthe ''Start" key on the playmat; you will hear the sound and theindication lights on the control box will flash sequentially. And you willautomatically enter the first level game, there are total of 5 levels; eachtime you press the Start key, it will switch to the next level.

First Level - You need to pay attention at the control box and see whichindication lights turn on, then you need to press the corresponding numbericons to response. Let say, if you see the indication light for number 1 is on,then you need to press the number 1 icon to response. If you press the wrongnumber, then it will have the sound to remind you. This level will last for 1minute, and it allows you to have 7 chances, if your total mistakes are lessthan 7 times, then you will automatically proceed to the next level and it willhave the sound to let you know; if you have more than 7 mistakes, then the gameis over, and you need to press the Start key to restart the level.

Second Level - Basically, the playing method is same as the First level, the onlydifference is the indication light will flash in shorter time, which means thatit is more difficult to play.

Third Level - In this level, theremight be 2-indication lights turn on at the same time, so you need to press thecorresponding number icons to response. For instance, if the number 2 & 5indication lights are on, then you have to press the icons of number 2 & 5to response. Same as the previous levels, this level is also last for oneminute, and it allows you to have 7 chances as well. If your total mistakes areless than 7 times, then you will automatically proceed to the next level and itwill have the sound to let you know; if you have more than 7 mistakes, then thegame is over, and you need to press the Start key to restart the level.

Fourth Level - The playing method forthis level is same as the Third Level, there might be one, two or threeindication lights turn on at the same time and you need to use your hands andfoot to catch those numbers. Same as the last level, it is also last for oneminute, and it allows you to have 7 chances as well. If your total mistakes areless than 7 times, then you will automatically jump to the next level and itwill have the sound to let you know; if you have more than 7 mistakes, then thegame is over, and you need to press the Start key to restart the level.

Fifth Level - The playing method forthis level is same as the Fourth level, but there might be up to 4 indicationlights turn on at the same time; so this is the most difficult level. If youcan pass through this level, which means that you have win all the games andyou need to restart them in the first level. For this level, the game is alsolast for one minute, and it allows you to have 7 chances, if your totalmistakes are less than 7 times, which means that you have passed through thisgame and there is the sound to let you know. If you have more than 7 mistakes,then the game is over, and you need to press the Start key to restart thelevel.

If there is more than one indication light turn on at the same time,then you can press the corresponding number icons at the same or press them oneby one; but you need to finish within the preset time.

TheChallenge Playmat will automatically turn off if no key is being pressed after2 minutes.

ChallengePlaymat takes 3 WAABatteries(Not Included).

Replacementof batteries must be done by adults. Use only batteries recommended by thesupplier or manufacturer.

    Non-rechargeable batteries are not to be recharged.

    Rechargeable batteries are to be removed from the toy before beingcharged (if removable).

    Rechargeable batteries are only to be charged under adultsupervision (if removable).

    Do not mix alkaline, standard (carbon-zinc), or rechargeable(nickel-cadmium) batteries.

    If the product is to be unused for a long time, please remove thebatteries.

    Never mix old and new batteries.

    Batteries are to be inserted with the correct polarity.

    Exhausted batteries are to be removed from the toy.

   The supply terminals are not tobe short-circuited.

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